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You're reading from  The Ultimate Roblox Game Building Cookbook

Product typeBook
Published inDec 2023
Reading LevelN/a
PublisherPackt
ISBN-139781805121596
Edition1st Edition
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Author (1)
Taylor Field-Draper
Taylor Field-Draper
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Taylor Field-Draper

Taylor Field-Draper is a veteran Roblox developer based in Alberta, Canada, who has been creating on the platform for over 15 years, specializing in level and game design, building, and 3D generalist work. At the time of writing this book, he works as the lead producer for special projects at Gamefam where he oversees the direction, conceptualization, and art production for some of Roblox's most popular events, particularly virtual concerts. Prior to working at Gamefam, Taylor was a freelance game developer for numerous Roblox-focused studios and dozens of games that have collectively garnered billions of accumulative visits.
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Developer products

Unlike gamepasses, developer products can be purchased multiple times. This works well for use cases such as purchasing in-game currency or limited-use perks. In this recipe, we will be setting up a donation tip jar that allows players to interact and purchase the “tip” through the use of developer products.

How to do it…

We will create a logo that we will then upload to a developer product. Next, we will update the Title and Description values and then set a Price value. We will then insert the tip jar model from the Chapter 9 folder, and insert the correct developer product AssetID value into the script. To start, follow these steps:

  1. To create an icon for our developer product, follow steps 1-4 of the Gamepasses recipe. It follows the same 512x512 size and file format as the gamepass.
  2. Navigate to Creator Dashboard.
  3. Select an experience that you would like to create an item for.
  4. Choose the Associated Items navigator...
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You have been reading a chapter from
The Ultimate Roblox Game Building Cookbook
Published in: Dec 2023Publisher: PacktISBN-13: 9781805121596

Author (1)

author image
Taylor Field-Draper

Taylor Field-Draper is a veteran Roblox developer based in Alberta, Canada, who has been creating on the platform for over 15 years, specializing in level and game design, building, and 3D generalist work. At the time of writing this book, he works as the lead producer for special projects at Gamefam where he oversees the direction, conceptualization, and art production for some of Roblox's most popular events, particularly virtual concerts. Prior to working at Gamefam, Taylor was a freelance game developer for numerous Roblox-focused studios and dozens of games that have collectively garnered billions of accumulative visits.
Read more about Taylor Field-Draper