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You're reading from  The Ultimate Roblox Game Building Cookbook

Product typeBook
Published inDec 2023
Reading LevelN/a
PublisherPackt
ISBN-139781805121596
Edition1st Edition
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Author (1)
Taylor Field-Draper
Taylor Field-Draper
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Taylor Field-Draper

Taylor Field-Draper is a veteran Roblox developer based in Alberta, Canada, who has been creating on the platform for over 15 years, specializing in level and game design, building, and 3D generalist work. At the time of writing this book, he works as the lead producer for special projects at Gamefam where he oversees the direction, conceptualization, and art production for some of Roblox's most popular events, particularly virtual concerts. Prior to working at Gamefam, Taylor was a freelance game developer for numerous Roblox-focused studios and dozens of games that have collectively garnered billions of accumulative visits.
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Finalizing your house

In this recipe, we will be using long part strips rotated and then stacked above one another to create vinyl siding for the house, then capping it off by adding corner posts. We will then be replacing our grayboxed props with their final assets. We will conclude the recipe and chapter by creating and inserting doors to the open doorways. Let’s look at the steps to finish building your house next.

How to do it…

We will start by adding a long part along one of the exterior walls and rotating it 15 degrees. We will then duplicate it and stack the duplicated parts on top of one another until the wall is covered, where we will then cut out the windows and doors. We will finish the siding by adding posts to all four corners of the house. Next, we will replace the existing grayboxed props with their final assets, and then finish the recipe off by creating a door that we will place in all the open doorways. To begin, follow these steps:

  1. Place...
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The Ultimate Roblox Game Building Cookbook
Published in: Dec 2023Publisher: PacktISBN-13: 9781805121596

Author (1)

author image
Taylor Field-Draper

Taylor Field-Draper is a veteran Roblox developer based in Alberta, Canada, who has been creating on the platform for over 15 years, specializing in level and game design, building, and 3D generalist work. At the time of writing this book, he works as the lead producer for special projects at Gamefam where he oversees the direction, conceptualization, and art production for some of Roblox's most popular events, particularly virtual concerts. Prior to working at Gamefam, Taylor was a freelance game developer for numerous Roblox-focused studios and dozens of games that have collectively garnered billions of accumulative visits.
Read more about Taylor Field-Draper