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You're reading from  The Ultimate Roblox Game Building Cookbook

Product typeBook
Published inDec 2023
Reading LevelN/a
PublisherPackt
ISBN-139781805121596
Edition1st Edition
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Taylor Field-Draper
Taylor Field-Draper
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Taylor Field-Draper

Taylor Field-Draper is a veteran Roblox developer based in Alberta, Canada, who has been creating on the platform for over 15 years, specializing in level and game design, building, and 3D generalist work. At the time of writing this book, he works as the lead producer for special projects at Gamefam where he oversees the direction, conceptualization, and art production for some of Roblox's most popular events, particularly virtual concerts. Prior to working at Gamefam, Taylor was a freelance game developer for numerous Roblox-focused studios and dozens of games that have collectively garnered billions of accumulative visits.
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Customizing your game settings

In the final recipe of this chapter, we will examine how we can configure in-game communication, access permissions, upload badges, and create developer products as well as modify world properties such as gravity, walk speed, and jump height through the Game Settings page. The steps will examine the various aspects of the Game Settings menu and see how we can apply it to our experience.

How to do it…

We will first open the Game Settings tab in Studio, and then go through the 10 different tabs one by one while examining the various options provided within each tab, starting with the Basic Info tab. To begin, follow these steps:

  1. Open File | Game Settings or open game settings from the Home tab of the top toolbar of Studio. This will create a popup of the Game Settings menu.
  2. On the left of the box, select the Basic Info tab. Here, you can adjust your game’s Name, Description, Icon, Thumbnail, Genre, Age Recommendation, and...
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The Ultimate Roblox Game Building Cookbook
Published in: Dec 2023Publisher: PacktISBN-13: 9781805121596

Author (1)

author image
Taylor Field-Draper

Taylor Field-Draper is a veteran Roblox developer based in Alberta, Canada, who has been creating on the platform for over 15 years, specializing in level and game design, building, and 3D generalist work. At the time of writing this book, he works as the lead producer for special projects at Gamefam where he oversees the direction, conceptualization, and art production for some of Roblox's most popular events, particularly virtual concerts. Prior to working at Gamefam, Taylor was a freelance game developer for numerous Roblox-focused studios and dozens of games that have collectively garnered billions of accumulative visits.
Read more about Taylor Field-Draper