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You're reading from  The Ultimate Roblox Game Building Cookbook

Product typeBook
Published inDec 2023
Reading LevelN/a
PublisherPackt
ISBN-139781805121596
Edition1st Edition
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Author (1)
Taylor Field-Draper
Taylor Field-Draper
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Taylor Field-Draper

Taylor Field-Draper is a veteran Roblox developer based in Alberta, Canada, who has been creating on the platform for over 15 years, specializing in level and game design, building, and 3D generalist work. At the time of writing this book, he works as the lead producer for special projects at Gamefam where he oversees the direction, conceptualization, and art production for some of Roblox's most popular events, particularly virtual concerts. Prior to working at Gamefam, Taylor was a freelance game developer for numerous Roblox-focused studios and dozens of games that have collectively garnered billions of accumulative visits.
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Grayboxing the props

In this recipe, we will be going from room to room creating very simple silhouettes of props that we will be adding later in the Finalizing your house recipe. This is called grayboxing, which means to create very simple shapes that help give us an idea of which prop will go where. Grayboxing is a very useful step to ensure that you have a clear vision of what your map will look like before spending an excessive amount of time creating the final assets.

How to do it…

To begin, we will insert the standard player-scale reference named Bob, which we will use to ensure that we are building each room to an appropriate scale. We will begin in the kitchen creating counters and an island, then over to the living room to box out a couch set. We will then create a kitchen table set before moving into the bathroom to build out the toilet and shower. We will finish off this recipe by grayboxing the bedroom by adding a bed, nightstand, and dresser. To begin, let...

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The Ultimate Roblox Game Building Cookbook
Published in: Dec 2023Publisher: PacktISBN-13: 9781805121596

Author (1)

author image
Taylor Field-Draper

Taylor Field-Draper is a veteran Roblox developer based in Alberta, Canada, who has been creating on the platform for over 15 years, specializing in level and game design, building, and 3D generalist work. At the time of writing this book, he works as the lead producer for special projects at Gamefam where he oversees the direction, conceptualization, and art production for some of Roblox's most popular events, particularly virtual concerts. Prior to working at Gamefam, Taylor was a freelance game developer for numerous Roblox-focused studios and dozens of games that have collectively garnered billions of accumulative visits.
Read more about Taylor Field-Draper