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You're reading from  The Ultimate Roblox Game Building Cookbook

Product typeBook
Published inDec 2023
Reading LevelN/a
PublisherPackt
ISBN-139781805121596
Edition1st Edition
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Author (1)
Taylor Field-Draper
Taylor Field-Draper
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Taylor Field-Draper

Taylor Field-Draper is a veteran Roblox developer based in Alberta, Canada, who has been creating on the platform for over 15 years, specializing in level and game design, building, and 3D generalist work. At the time of writing this book, he works as the lead producer for special projects at Gamefam where he oversees the direction, conceptualization, and art production for some of Roblox's most popular events, particularly virtual concerts. Prior to working at Gamefam, Taylor was a freelance game developer for numerous Roblox-focused studios and dozens of games that have collectively garnered billions of accumulative visits.
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Building the obby lobby

In this recipe, we will be going through the procedure of building the starting spawn lobby. The lobby gives players their first impressions of the game, so we will learn about methods to capture players’ attention to keep them engaged by building a stimulating spawn area.

How to do it…

To begin, we will start by creating a hexagon shape for the floor of the lobby. To do so, we will create the shape by rotating square parts into a hexagonal shape, then using the Resize Align plugin to connect the edges seamlessly. Next, we will build out the walls, and then create start text with the ThreeDtext Generator plugin after we place the player spawns. Lastly, we will build arch pillars over the start, and then use the Archimedes plugin to generate an arch. To begin, let’s look at the following steps:

  1. Insert a square part onto the baseplate, and rescale it to be the length that you want your lobby to be. The thinner the width of the...
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The Ultimate Roblox Game Building Cookbook
Published in: Dec 2023Publisher: PacktISBN-13: 9781805121596

Author (1)

author image
Taylor Field-Draper

Taylor Field-Draper is a veteran Roblox developer based in Alberta, Canada, who has been creating on the platform for over 15 years, specializing in level and game design, building, and 3D generalist work. At the time of writing this book, he works as the lead producer for special projects at Gamefam where he oversees the direction, conceptualization, and art production for some of Roblox's most popular events, particularly virtual concerts. Prior to working at Gamefam, Taylor was a freelance game developer for numerous Roblox-focused studios and dozens of games that have collectively garnered billions of accumulative visits.
Read more about Taylor Field-Draper