Reader small image

You're reading from  Learning AWS Lumberyard Game Development

Product typeBook
Published inOct 2016
Reading LevelIntermediate
PublisherPackt
ISBN-139781786460868
Edition1st Edition
Languages
Right arrow
Author (1)
Dr. Edward Lavieri
Dr. Edward Lavieri
author image
Dr. Edward Lavieri

Dr. Edward Lavieri is a veteran software engineer and developer with a strong academic background. He earned a Doctorate of Computer Science from Colorado Technical University, an MS in Management Information Systems (Bowie State University), an MS in Education (Capella University), and an MS in Operations Management (University of Arkansas). He has been creating and teaching computer science courses since 2002. Edward retired from the U.S. Navy as a Command Master Chief after 25 years of active service. He is the founder and creative director of three19, a software design and development studio. Edward has authored more than a dozen technology books, including several on Java.
Read more about Dr. Edward Lavieri

Right arrow

Playing Mother Nature


In order to create an immersive game experience for our players, we will add some environmental effects to make the world seem more real. In this section, we will add fog, shadows, and sunlight.

Adding fog

There are several things we can do with fog. We can add it to the entire world, certain areas, and just above water. We will use Global Fog using the Time of Day functionality.

Using the pull-down menus, select Terrain | Time of Day. This evokes the Time of Day editor:

  1. Under Time of Day Tasks, click the Toggle Advanced Properties link:

  2. You will now see a host of settings listed under Parameters in the rightmost column. You can experiment with these in a test level. For now, accept all the options and close the Time of Day editor.

Note

You can learn more about fog in the Lumberyard documentation: http://docs.aws.amazon.com/lumberyard/latest/userguide/weather-fog-volumes.html.

Adding shadows

We know that sources of light can cast shadows. The source can be the sun, a moon...

lock icon
The rest of the page is locked
Previous PageNext Page
You have been reading a chapter from
Learning AWS Lumberyard Game Development
Published in: Oct 2016Publisher: PacktISBN-13: 9781786460868

Author (1)

author image
Dr. Edward Lavieri

Dr. Edward Lavieri is a veteran software engineer and developer with a strong academic background. He earned a Doctorate of Computer Science from Colorado Technical University, an MS in Management Information Systems (Bowie State University), an MS in Education (Capella University), and an MS in Operations Management (University of Arkansas). He has been creating and teaching computer science courses since 2002. Edward retired from the U.S. Navy as a Command Master Chief after 25 years of active service. He is the founder and creative director of three19, a software design and development studio. Edward has authored more than a dozen technology books, including several on Java.
Read more about Dr. Edward Lavieri