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You're reading from  Game Physics Cookbook

Product typeBook
Published inMar 2017
Reading LevelIntermediate
PublisherPackt
ISBN-139781787123663
Edition1st Edition
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Gabor Szauer
Gabor Szauer
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Gabor Szauer

Gabor Szauer has been making games since 2010. He graduated from Full Sail University in 2010 with a bachelor's degree in game development. Gabor maintains an active Twitter presence, and maintains a programming-oriented game development blog. Gabor's previously published books are Game Physics Programming Cookbook and Lua Quick Start Guide, both published by Packt.
Read more about Gabor Szauer

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Mesh optimization


Every operation on a mesh will simply loop through all of the triangles that make up the mesh and perform the requested operation on every triangle. With medium to large size meshes this becomes very expensive, very fast. Because of the expensive nature of these tests, we are going to add an optional acceleration structure to our Mesh object.

The optimization structure we are adding is a Bounding Volume Hierarchy (BVH), an Octree to be specific. First we will need to find an AABB that contains the entire mesh. Next, we will divide the box into eight sub-boxes. We assign each triangle of the mesh to one (or more) of the nine boxes it belongs to. We will recursively repeat this process:

Now that every triangle is inside an AABB, we can use this hierarchy to accelerate intersection testing. At the top level, we check if the intersection touches the AABB containing the box. Next, we check if the intersection touches any of the AABB's eight children. We recursively repeat this...

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Game Physics Cookbook
Published in: Mar 2017Publisher: PacktISBN-13: 9781787123663

Author (1)

author image
Gabor Szauer

Gabor Szauer has been making games since 2010. He graduated from Full Sail University in 2010 with a bachelor's degree in game development. Gabor maintains an active Twitter presence, and maintains a programming-oriented game development blog. Gabor's previously published books are Game Physics Programming Cookbook and Lua Quick Start Guide, both published by Packt.
Read more about Gabor Szauer