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You're reading from  Python Scripting in Blender

Product typeBook
Published inJun 2023
PublisherPackt
ISBN-139781803234229
Edition1st Edition
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Paolo Acampora
Paolo Acampora
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Paolo Acampora

Paolo Acampora is a 3D artist and programmer, with experience in Animation, Visual Effects, and Real Time computer graphics. He provides tools that streamline the production workflow and let artists focus on the creative aspects of their craft. He has worked with several studios for more than a decade. He contributes to the blender development and releases his tools for the community.
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Areas, regions, and panels

The Blender window is split into areas. Each area can contain an editor of a different type, such as the viewport for 3D objects or the sequencer for editing videos. Each editor, or space, can contain one or more regions. The number and type of regions vary across different types of editors: for instance, some editors, such as the Preferences window, have a navigation sidebar, while others don’t.

The Blender manual explains the interface in detail: https://docs.blender.org/manual/en/3.1/interface/index.html.

What we need to know for now is that regions can contain panels, and panels are the basic containers of graphical elements such as text, editable values, and buttons.

We can create new panels with Python, which makes it possible to customize any region with ease. A panel must contain information about the area and region to which it belongs:

Figure 5.1: Areas, regions, and the panel in the Blender interface

Figure 5.1: Areas, regions, and the panel in the Blender interface

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Python Scripting in Blender
Published in: Jun 2023Publisher: PacktISBN-13: 9781803234229

Author (1)

author image
Paolo Acampora

Paolo Acampora is a 3D artist and programmer, with experience in Animation, Visual Effects, and Real Time computer graphics. He provides tools that streamline the production workflow and let artists focus on the creative aspects of their craft. He has worked with several studios for more than a decade. He contributes to the blender development and releases his tools for the community.
Read more about Paolo Acampora