Search icon
Arrow left icon
All Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Newsletters
Free Learning
Arrow right icon
Python Scripting in Blender

You're reading from  Python Scripting in Blender

Product type Book
Published in Jun 2023
Publisher Packt
ISBN-13 9781803234229
Pages 360 pages
Edition 1st Edition
Languages
Author (1):
Paolo Acampora Paolo Acampora
Profile icon Paolo Acampora

Table of Contents (19) Chapters

Preface 1. Part 1: Introduction to Python
2. Chapter 1: Python’s Integration with Blender 3. Chapter 2: Python Entities and API 4. Chapter 3: Creating Your Add-Ons 5. Chapter 4: Exploring Object Transformations 6. Chapter 5: Designing Graphical Interfaces 7. Part 2: Interactive Tools and Animation
8. Chapter 6: Structuring Our Code and Add-Ons 9. Chapter 7: The Animation System 10. Chapter 8: Animation Modifiers 11. Chapter 9: Animation Drivers 12. Chapter 10: Advanced and Modal Operators 13. Part 3: Delivering Output
14. Chapter 11: Object Modifiers 15. Chapter 12: Rendering and Shaders 16. Index 17. Other Books You May Enjoy Appendix

Questions

  1. How many render engines are present in Blender?
  2. Do the words material and shader have the same meaning?
  3. Are the shader nodes predefined values that determine how objects look or separate units performing independent operations?
  4. Can we use images for coloring objects?
  5. Can we make connections between different data types?
  6. How do we arrange nodes in a graph?
  7. In our shaders, can we alter the colors coming from an image?
lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €14.99/month. Cancel anytime}