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Python Scripting in Blender

You're reading from  Python Scripting in Blender

Product type Book
Published in Jun 2023
Publisher Packt
ISBN-13 9781803234229
Pages 360 pages
Edition 1st Edition
Languages
Author (1):
Paolo Acampora Paolo Acampora
Profile icon Paolo Acampora

Table of Contents (19) Chapters

Preface 1. Part 1: Introduction to Python
2. Chapter 1: Python’s Integration with Blender 3. Chapter 2: Python Entities and API 4. Chapter 3: Creating Your Add-Ons 5. Chapter 4: Exploring Object Transformations 6. Chapter 5: Designing Graphical Interfaces 7. Part 2: Interactive Tools and Animation
8. Chapter 6: Structuring Our Code and Add-Ons 9. Chapter 7: The Animation System 10. Chapter 8: Animation Modifiers 11. Chapter 9: Animation Drivers 12. Chapter 10: Advanced and Modal Operators 13. Part 3: Delivering Output
14. Chapter 11: Object Modifiers 15. Chapter 12: Rendering and Shaders 16. Index 17. Other Books You May Enjoy Appendix

Questions

  1. What do we mean by non-destructive modifiers?
  2. Do modifiers change the keyframe points of a curve?
  3. Can we add animation modifiers to non-animated objects?
  4. How do we make sure that a property is animated?
  5. What is a parameter soft limit?
  6. In which cases do we use soft rather than strong limits?
  7. How can we look for a class name in Python?
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