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You're reading from  Python Scripting in Blender

Product typeBook
Published inJun 2023
PublisherPackt
ISBN-139781803234229
Edition1st Edition
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Author (1)
Paolo Acampora
Paolo Acampora
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Paolo Acampora

Paolo Acampora is a 3D artist and programmer, with experience in Animation, Visual Effects, and Real Time computer graphics. He provides tools that streamline the production workflow and let artists focus on the creative aspects of their craft. He has worked with several studios for more than a decade. He contributes to the blender development and releases his tools for the community.
Read more about Paolo Acampora

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Summary

In this chapter, we saw how Python can access the content of Blender via bpy.data and introduced space entities such as vectors. We also saw how to interact with the user activity through bpy.context, and how read-only attributes of context are changed by affecting the status of objects and layers.

In Chapter 3, we will see how to insert our routines in our own add-ons and make them ready to install and use in Blender.

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Python Scripting in Blender
Published in: Jun 2023Publisher: PacktISBN-13: 9781803234229

Author (1)

author image
Paolo Acampora

Paolo Acampora is a 3D artist and programmer, with experience in Animation, Visual Effects, and Real Time computer graphics. He provides tools that streamline the production workflow and let artists focus on the creative aspects of their craft. He has worked with several studios for more than a decade. He contributes to the blender development and releases his tools for the community.
Read more about Paolo Acampora