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You're reading from  Multiplayer Game Development with Unreal Engine 5

Product typeBook
Published inOct 2023
PublisherPackt
ISBN-139781803232874
Edition1st Edition
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Author (1)
Marco Secchi
Marco Secchi
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Marco Secchi

Marco Secchi is a passionate game programming teacher located in Milan, Italy. In the past, he has been a freelance programmer focusing on game and application development, however he is now currently a lecturer and Lead Game Advisor at NABA (Nuova Accademia di Belle Arti). Marco continues to hone his programming skills in the R&D department at NABA, while also working on personal projects too, involving game development and cultural heritage.
Read more about Marco Secchi

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Understanding network issues

With so much data involved and moving around physical media, there is a significant risk of running into serious issues. As such, it is important to be aware of these potential problems and how to best avoid them or limit their impact.

Security

The first issue to consider when dealing with computer networking is security. Without proper security protocols in place, it’s possible for malicious people to gain access to sensitive information.

Getting your credit card information stolen while in-app purchasing the latest skin for your character or your login credentials stolen from your Steam account is something you definitely don’t want to experience!

Packet loss

Packet loss occurs when data packets sent from one device to another are lost or corrupted and is a major issue that can cause significant disruption to any network. This type of disruption can lead to a slow or even complete breakdown in communication, resulting in a...

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Multiplayer Game Development with Unreal Engine 5
Published in: Oct 2023Publisher: PacktISBN-13: 9781803232874

Author (1)

author image
Marco Secchi

Marco Secchi is a passionate game programming teacher located in Milan, Italy. In the past, he has been a freelance programmer focusing on game and application development, however he is now currently a lecturer and Lead Game Advisor at NABA (Nuova Accademia di Belle Arti). Marco continues to hone his programming skills in the R&D department at NABA, while also working on personal projects too, involving game development and cultural heritage.
Read more about Marco Secchi