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Multiplayer Game Development with Unreal Engine 5

You're reading from  Multiplayer Game Development with Unreal Engine 5

Product type Book
Published in Oct 2023
Publisher Packt
ISBN-13 9781803232874
Pages 394 pages
Edition 1st Edition
Languages
Author (1):
Marco Secchi Marco Secchi
Profile icon Marco Secchi

Table of Contents (22) Chapters

Preface 1. Part 1:Introducing Multiplayer Games
2. Chapter 1: Getting Started with Multiplayer Game Development 3. Chapter 2: Understanding Networking Basics 4. Chapter 3: Testing the Multiplayer System with a Project Prototype 5. Part 2:Networking and Multiplayer Games in Unreal Engine
6. Chapter 4: Setting Up Your First Multiplayer Environment 7. Chapter 5: Managing Actors in a Multiplayer Environment 8. Chapter 6: Replicating Properties Over the Network 9. Chapter 7: Using Remote Procedure Calls (RPCs) 10. Part 3:Improving Your Game
11. Chapter 8: Introducing AI into a Multiplayer Environment 12. Chapter 9: Extending AI Behaviors 13. Chapter 10: Enhancing the Player Experience 14. Chapter 11: Debugging a Multiplayer Game 15. Part 4:Deploying Your Game Online
16. Chapter 12: Managing Multiplayer Sessions 17. Chapter 13: Handling Data During a Session 18. Chapter 14: Deploying Multiplayer Games 19. Chapter 15: Adding Epic Online Services (EOS) 20. Index 21. Other Books You May Enjoy

Compiling the Unreal Engine

In this section, you’ll be downloading the engine source code and building it to get a personal, executable release that will let you create your own dedicated servers for multiplayer deployment.

This process is divided into two main parts:

  • Cloning the project from the official Epic Games GitHub repository
  • Setting up and building the sources with Visual Studio

Don’t worry if you’re unfamiliar with GitHub – I’ll walk you through everything with clear and easy-to-follow step-by-step instructions.

Downloading the Unreal Engine source project

During the next steps, you will be downloading the Unreal Engine source code from the official Epic Games GitHub repository in order to have the full project in your hands. The requisites you will need to satisfy are as follows:

  • Have Git installed on your computer
  • Have a GitHub account
  • Connect the GitHub account to your Epic Games account
  • ...
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