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Multiplayer Game Development with Unreal Engine 5

Multiplayer Game Development with Unreal Engine 5: Create compelling multiplayer games with C++, Blueprints, and Unreal Engine's networking features

By Marco Secchi
$37.99 $25.99
Book Oct 2023 394 pages 1st Edition
eBook
$37.99 $25.99
Print
$46.99
Subscription
$15.99 Monthly
eBook
$37.99 $25.99
Print
$46.99
Subscription
$15.99 Monthly

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Product Details


Publication date : Oct 6, 2023
Length 394 pages
Edition : 1st Edition
Language : English
ISBN-13 : 9781803232874
Vendor :
Epic Games
Category :
toc View table of contents toc Preview Book toc Download Code

Key benefits

  • Design a captivating multiplayer game using networking techniques from this illustrated guide
  • Understand how to use the Unreal Engine networking system with C++ and Blueprints
  • Carefully plan and develop an online experience from start to finish
  • Purchase of the print or Kindle book includes a free PDF eBook

Description

If you’re fascinated by the immersive gaming experiences that enable multiple users to engage in collaborative or competitive gameplay, this Unreal Engine 5 game development book is for you. In this book, you’ll learn the foundational principles behind multiplayer games. Starting with a sample project, you’ll learn how to set up a networked system and make it work. Once the prototype of the project is functional, you’ll start adding game logic, including obstacles and AI opponents, to heighten the challenges and engagement, offering a captivating experience for players. Next, you’ll learn how to debug and optimize the project, before finally deploying the game build and integrating it with cloud services such as the Epic Online Services system. By the end of this book, you’ll have the confidence to develop and manage multiplayer experiences using the Unreal Engine environment, taking your newfound programming skills in your upcoming projects.

What you will learn

Get to grips with the basics of multiplayer game development Understand the main elements of a networked level Explore Unreal multiplayer features such as replication, RPCs, relevancy, and roles Debug and optimize code for improved game performance Deploy the game on LAN or online platforms Use Epic Online Services to elevate the player experience

What do you get with eBook?

Feature icon Instant access to your Digital eBook purchase
Feature icon Download this book in EPUB and PDF formats
Feature icon Access this title in our online reader with advanced features
Feature icon DRM FREE - Read whenever, wherever and however you want
Buy Now

Product Details


Publication date : Oct 6, 2023
Length 394 pages
Edition : 1st Edition
Language : English
ISBN-13 : 9781803232874
Vendor :
Epic Games
Category :

Table of Contents

22 Chapters
Preface Packt Packt
Part 1:Introducing Multiplayer Games Packt Packt
Chapter 1: Getting Started with Multiplayer Game Development Packt Packt
Chapter 2: Understanding Networking Basics Packt Packt
Chapter 3: Testing the Multiplayer System with a Project Prototype Packt Packt
Part 2:Networking and Multiplayer Games in Unreal Engine Packt Packt
Chapter 4: Setting Up Your First Multiplayer Environment Packt Packt
Chapter 5: Managing Actors in a Multiplayer Environment Packt Packt
Chapter 6: Replicating Properties Over the Network Packt Packt
Chapter 7: Using Remote Procedure Calls (RPCs) Packt Packt
Part 3:Improving Your Game Packt Packt
Chapter 8: Introducing AI into a Multiplayer Environment Packt Packt
Chapter 9: Extending AI Behaviors Packt Packt
Chapter 10: Enhancing the Player Experience Packt Packt
Chapter 11: Debugging a Multiplayer Game Packt Packt
Part 4:Deploying Your Game Online Packt Packt
Chapter 12: Managing Multiplayer Sessions Packt Packt
Chapter 13: Handling Data During a Session Packt Packt
Chapter 14: Deploying Multiplayer Games Packt Packt
Chapter 15: Adding Epic Online Services (EOS) Packt Packt
Index Packt Packt
Other Books You May Enjoy Packt Packt

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