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Unity Cookbook - Fifth Edition

You're reading from  Unity Cookbook - Fifth Edition

Product type Book
Published in Nov 2023
Publisher Packt
ISBN-13 9781805123026
Pages 780 pages
Edition 5th Edition
Languages
Authors (3):
Matt Smith Matt Smith
Shaun Ferns Shaun Ferns
Profile icon Shaun Ferns
Sinéad Murphy Sinéad Murphy
Profile icon Sinéad Murphy
View More author details

Table of Contents (22) Chapters

Preface 1. Displaying Data with Core UI Elements 2. Responding to User Events for Interactive UIs 3. Inventory and Advanced UIs 4. Playing and Manipulating Sounds 5. Textures, Materials, and 3D Objects 6. Creating 3D Environments with Terrains 7. Creating 3D Geometry with ProBuilder 8. 2D Animation and Physics 9. Animated Characters 10. Saving and Loading Data 11. Controlling and Choosing Positions 12. Navigation Meshes and Agents 13. Cameras, Lighting, and Visual Effects 14. Shader Graphs and Video Players 15. Particle Systems and Other Visual Effects 16. Mobile Games and Applications 17. Augmented Reality (AR) 18. Virtual and Extended Reality (VR/XR) 19. Advanced Topics – Gizmos, Automated Testing, and More 20. Other Books You May Enjoy
21. Index

Unity terrain tools and samples for powerful height-painting

Using a combination of textures and terrains with variations in height enables sophisticated and realistic physical environments to be created. In this recipe, we’ll build on the previous texture-painted terrain by varying the height to create an interesting landscape in our scene. To make things a bit easier, we’ll import the terrain samples, which provide a range of useful textures and height brushes for common terrain features.

Figure 6.6: We’ll create a circle hill, bordered by mountains, painted with sand and grass, with a canyon entrance

Getting ready

This recipe builds on the previous one, so make a copy of that and work on this copy.

How to do it...

To use Unity terrain tools and samples for powerful height-painting, follow these steps:

  1. Open your copy of the Unity project from the previous recipe.
  2. Open the Asset Store, ensure you are logged in to your...
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