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Unity Cookbook - Fifth Edition

You're reading from  Unity Cookbook - Fifth Edition

Product type Book
Published in Nov 2023
Publisher Packt
ISBN-13 9781805123026
Pages 780 pages
Edition 5th Edition
Languages
Authors (3):
Matt Smith Matt Smith
Shaun Ferns Shaun Ferns
Profile icon Shaun Ferns
Sinéad Murphy Sinéad Murphy
Profile icon Sinéad Murphy
View More author details

Table of Contents (22) Chapters

Preface 1. Displaying Data with Core UI Elements 2. Responding to User Events for Interactive UIs 3. Inventory and Advanced UIs 4. Playing and Manipulating Sounds 5. Textures, Materials, and 3D Objects 6. Creating 3D Environments with Terrains 7. Creating 3D Geometry with ProBuilder 8. 2D Animation and Physics 9. Animated Characters 10. Saving and Loading Data 11. Controlling and Choosing Positions 12. Navigation Meshes and Agents 13. Cameras, Lighting, and Visual Effects 14. Shader Graphs and Video Players 15. Particle Systems and Other Visual Effects 16. Mobile Games and Applications 17. Augmented Reality (AR) 18. Virtual and Extended Reality (VR/XR) 19. Advanced Topics – Gizmos, Automated Testing, and More 20. Other Books You May Enjoy
21. Index

Further reading

The following are some useful sources for the topics that were covered in this chapter.

Here are some online forums for Unity VR developers:

Rajat Kumar Gupta’s tutorial on creating a 360 video in Unity: https://blog.logrocket.com/make-360-vr-video-unity/

Video tutorial on using the WebXR exporter from De-Panether: https://www.youtube.com/watch?v=e7hVROj9qm4

Video tutorial on XR Interaction Toolkit hand tracking: https://www.youtube.com/watch?v=mJ3fygb9Aw0

Unity has a guide to playing 360 videos as skyboxes: https://learn.unity.com/tutorial/play-360-video-with-a-skybox-in-unity

Although we don’t have the space to explore it in this chapter, Oculus has published an integration package for Unity, which provides several Prefabs and demo scenes especially...

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