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Unity Virtual Reality Projects

You're reading from  Unity Virtual Reality Projects

Product type Book
Published in Sep 2015
Publisher Packt
ISBN-13 9781783988556
Pages 286 pages
Edition 1st Edition
Languages
Author (1):
Jonathan Linowes Jonathan Linowes
Profile icon Jonathan Linowes

Table of Contents (18) Chapters

Unity Virtual Reality Projects
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Virtually Everything for Everyone Objects and Scale VR Build and Run Gaze-based Control World Space UI First-person Character Physics and the Environment Walk-throughs and Rendering Using All 360 Degrees Social VR Metaverse What's Next?
Index

Infographics


An infographic is a visual chart or diagram used to represent information or data. To find examples, just do a Google Image search for "infographics". Infographics can get quite large, which makes them difficult to view on a desktop computer screen, let alone a mobile phone. However, we have virtually infinite space to work with in VR. Let's take a look.

I came across this awesome Histomap chart depicting the history of the world, produced in 1931 by John B. Sparks for Rand McNally. The original is 158 cm tall by 31 cm wide, with an aspect ratio of about 1:5. We'll map it onto a half of the cylinder. That's 180 degrees, twice:

Let's VR it, as follows:

  1. Move Cylinder 3 out of the way and set its Position to (3, 1.5, -3.5).

  2. Create a new cylinder by navigating to GameObject | 3D Object | Cylinder, set its Position to (0, 11.5, 0), and name it...

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