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You're reading from  Game Development Patterns with Unity 2021 - Second Edition

Product typeBook
Published inJul 2021
Reading LevelBeginner
PublisherPackt
ISBN-139781800200814
Edition2nd Edition
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David Baron
David Baron
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David Baron

David Baron is a game developer with over 15 years of experience in the industry. He has worked for some well-known AAA, mobile, and indie game studios in Montreal, Canada. His skill set includes programming, design, and 3D art. As a programmer, he has worked on various games for various platforms, including virtual reality, mobile, and consoles.
Read more about David Baron

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Benefits and drawbacks of the Object Pool pattern

These are some of the benefits of the Object Pool pattern:

  • Predictable memory usage: With the Object Pool, we can allocate in a predictable manner some memory to hold a specific amount of instances of certain type of object.
  • Performance boost: By having objects already initialized in memory, you avoid the loading cost of initializing new ones.

These are some potential drawbacks of the Object Pool pattern:

  • Layering on already managed memory: Some people criticize the Object Pool pattern as being unnecessary in most cases because modern managed programming languages such as C# already optimally control memory allocation. However, this statement might be true in some contexts but false in others.
  • Unpredictable object states: A potential pitfall of the Object Pool pattern is that if it is incorrectly handled, objects can be returned to the pool in their current state instead of their initial one. This situation can be an issue...
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Game Development Patterns with Unity 2021 - Second Edition
Published in: Jul 2021Publisher: PacktISBN-13: 9781800200814

Author (1)

author image
David Baron

David Baron is a game developer with over 15 years of experience in the industry. He has worked for some well-known AAA, mobile, and indie game studios in Montreal, Canada. His skill set includes programming, design, and 3D art. As a programmer, he has worked on various games for various platforms, including virtual reality, mobile, and consoles.
Read more about David Baron