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You're reading from  Android Programming with Kotlin for Beginners

Product typeBook
Published inApr 2019
Reading LevelIntermediate
PublisherPackt
ISBN-139781789615401
Edition1st Edition
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Author (1)
John Horton
John Horton
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John Horton

John Horton is a programming and gaming enthusiast based in the UK. He has a passion for writing apps, games, books, and blog articles. He is the founder of Game Code School.
Read more about John Horton

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Adding buttons to the main layout file


Here, we will add a couple of buttons to the screen and will then explore a quick way to make them do something. We will add a button in two different ways; first, using the visual designer, and second, by adding to and editing the XML code directly.

Adding a button via the visual designer

To get started adding our first button, switch back to the design view by clicking on the Design tab underneath the XML code that we have just been discussing. The button is highlighted in the following screenshot:

Notice that in the left-hand side of the layout, we have a window that is called Palette:

The palette window is divided into two parts. The left-hand list has the categories of the UI elements and allows you to select a category, while the right-hand side shows you all the available UI elements from the currently selected category.

Make sure that the Common category is selected, as shown in the previous screenshot. Now, left-click and hold on the Button widget...

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Android Programming with Kotlin for Beginners
Published in: Apr 2019Publisher: PacktISBN-13: 9781789615401

Author (1)

author image
John Horton

John Horton is a programming and gaming enthusiast based in the UK. He has a passion for writing apps, games, books, and blog articles. He is the founder of Game Code School.
Read more about John Horton