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Android Programming with Kotlin for Beginners

You're reading from  Android Programming with Kotlin for Beginners

Product type Book
Published in Apr 2019
Publisher Packt
ISBN-13 9781789615401
Pages 698 pages
Edition 1st Edition
Languages
Author (1):
John Horton John Horton
Profile icon John Horton

Table of Contents (33) Chapters

Android Programming with Kotlin for Beginners
Contributors
Preface
1. Getting Started with Android and Kotlin 2. Kotlin, XML, and the UI Designer 3. Exploring Android Studio and the Project Structure 4. Getting Started with Layouts and Material Design 5. Beautiful Layouts with CardView and ScrollView 6. The Android Lifecycle 7. Kotlin Variables, Operators, and Expressions 8. Kotlin Decisions and Loops 9. Kotlin Functions 10. Object-Oriented Programming 11. Inheritance in Kotlin 12. Connecting Our Kotlin to the UI and Nullability 13. Bringing Android Widgets to Life 14. Android Dialog Windows 15. Handling Data and Generating Random Numbers 16. Adapters and Recyclers 17. Data Persistence and Sharing 18. Localization 19. Animations and Interpolations 20. Drawing Graphics 21. Threads and Starting the Live Drawing App 22. Particle Systems and Handling Screen Touches 23. Android Sound Effects and the Spinner Widget 24. Design Patterns, Multiple Layouts, and Fragments 25. Advanced UI with Paging and Swiping 26. Advanced UI with Navigation Drawer and Fragment 27. Android Databases 28. A Quick Chat Before You Go Other Book You May Enjoy Index

Coding the database class


Here, we will put into practice everything we have learned so far and finish coding the Age database app. Before our Fragment classes from the previous section can interact with a shared database, we need a class to handle interaction with, and creation of, the database.

We will create a class that manages our database by implementing SQLiteOpenHelper. It will also define some String variables in a companion object to represent the names of the table and its columns. Furthermore, it will supply a bunch of helper functions we can call to perform all the necessary queries. Where necessary, these helper functions will return a Cursor object that we can use to show the data we have retrieved. It would be trivial then to add new helper functions should our app need to evolve:

Create a new class called DataManager and add the companion object, the constructor, and the init block:

Note

We discussed the companion object in Chapter 25, Advanced UI with Paging and Swiping

class...
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