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You're reading from  Enhancing Virtual Reality Experiences with Unity 2022

Product typeBook
Published inNov 2023
Reading LevelBeginner
PublisherPackt
ISBN-139781804619537
Edition1st Edition
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Steven Antonio Christian
Steven Antonio Christian
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Steven Antonio Christian

Steven Christian is an Augmented Reality Developer, Animator, and Medical Student Student. He's also the Owner of Iltopia Studios where he creates comics and cartoons that explore the Black experience in America. He is Unity Certified 3D Artist and Instructor and his goal is to improve equity in arts and technology through content creation and community-focused education.
Read more about Steven Antonio Christian

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Creating a grid with Primitive GOs

GOs are the building blocks of Unity scenes. They can be anything from simple shapes to complex characters and vehicles. Each GO has a Transform component that defines its position, rotation, and scale in the scene. It also has one or more other components that determine its behavior and appearance. GOs can be organized into hierarchies for the easy management of complex scenes. They are important because they form the foundation of Unity scenes and are the primary way to represent and manipulate objects within the engine. They provide organization, reusability, modularity, and improved performance.

To learn more about GOs, visit the Unity documentation here: https://docs.unity3d.com/Manual/GameObjects.html.

In this section, we will create a scene consisting of four different primitive shapes arranged in a 3 x 4 object grid. Each shape will be placed 2 meters (m) apart from one another. The shapes will include small (0.5 m), medium (1 m), and...

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Enhancing Virtual Reality Experiences with Unity 2022
Published in: Nov 2023Publisher: PacktISBN-13: 9781804619537

Author (1)

author image
Steven Antonio Christian

Steven Christian is an Augmented Reality Developer, Animator, and Medical Student Student. He's also the Owner of Iltopia Studios where he creates comics and cartoons that explore the Black experience in America. He is Unity Certified 3D Artist and Instructor and his goal is to improve equity in arts and technology through content creation and community-focused education.
Read more about Steven Antonio Christian