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You're reading from  Enhancing Virtual Reality Experiences with Unity 2022

Product typeBook
Published inNov 2023
Reading LevelBeginner
PublisherPackt
ISBN-139781804619537
Edition1st Edition
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Author (1)
Steven Antonio Christian
Steven Antonio Christian
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Steven Antonio Christian

Steven Christian is an Augmented Reality Developer, Animator, and Medical Student Student. He's also the Owner of Iltopia Studios where he creates comics and cartoons that explore the Black experience in America. He is Unity Certified 3D Artist and Instructor and his goal is to improve equity in arts and technology through content creation and community-focused education.
Read more about Steven Antonio Christian

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Summary

The magic of VR truly comes alive as we bring in trigger interactions to animate our VR world. With a simple trigger, you can summon a VR menu, set off animated sequences, or even whisk yourself away through portals to different corners of your virtual universe. One of our more whimsical achievements was creating a bouncing basketball. As simple as a bouncing basketball sounds, this opens up numerous fun and interactive experiences for the user, enhancing their coordination and engagement with the VR world around them. At this point, your project may seem hefty, but think of it as a treasure trove of assets, ready for you to use and create experiences that would have otherwise taken much longer.

In the next chapter, we will conclude our projects by implementing a system to destroy virtual objects with projectiles, adding impact with various particle effects.

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Enhancing Virtual Reality Experiences with Unity 2022
Published in: Nov 2023Publisher: PacktISBN-13: 9781804619537

Author (1)

author image
Steven Antonio Christian

Steven Christian is an Augmented Reality Developer, Animator, and Medical Student Student. He's also the Owner of Iltopia Studios where he creates comics and cartoons that explore the Black experience in America. He is Unity Certified 3D Artist and Instructor and his goal is to improve equity in arts and technology through content creation and community-focused education.
Read more about Steven Antonio Christian