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You're reading from  Enhancing Virtual Reality Experiences with Unity 2022

Product typeBook
Published inNov 2023
Reading LevelBeginner
PublisherPackt
ISBN-139781804619537
Edition1st Edition
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Steven Antonio Christian
Steven Antonio Christian
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Steven Antonio Christian

Steven Christian is an Augmented Reality Developer, Animator, and Medical Student Student. He's also the Owner of Iltopia Studios where he creates comics and cartoons that explore the Black experience in America. He is Unity Certified 3D Artist and Instructor and his goal is to improve equity in arts and technology through content creation and community-focused education.
Read more about Steven Antonio Christian

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Exporting our built-in render pipeline project

The built-in render pipeline is the default render pipeline in Unity. It is a simple and lightweight pipeline that provides basic support for 3D graphics and is suitable for most 2D and 3D games. It supports standard materials, forward and deferred rendering, and a limited set of post-processing effects. It also supports basic lighting and shadows, and a limited set of reflection and transparency features. We have done all of our projects in this render pipeline thus far, and that will continue in the remaining chapters, but here, we will cover how to take a project we created in the built-in render pipeline and export it to a project that is using either URP or HDRP. When we export the package, we will need to further configure the project to make it functional in the render pipeline of your choice, but this is the best option rather than converting the current project from a built-in pipeline into one that uses URP or HDRP. At the end...

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Enhancing Virtual Reality Experiences with Unity 2022
Published in: Nov 2023Publisher: PacktISBN-13: 9781804619537

Author (1)

author image
Steven Antonio Christian

Steven Christian is an Augmented Reality Developer, Animator, and Medical Student Student. He's also the Owner of Iltopia Studios where he creates comics and cartoons that explore the Black experience in America. He is Unity Certified 3D Artist and Instructor and his goal is to improve equity in arts and technology through content creation and community-focused education.
Read more about Steven Antonio Christian