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Product typeBook
Published inOct 2023
Reading LevelN/a
PublisherPackt
ISBN-139781804613245
Edition1st Edition
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Bruno Cicanci
Bruno Cicanci
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Bruno Cicanci

Bruno Cicanci is a software engineer and game developer with professional experience on different technologies and platforms. Since 2009, Bruno helped to develop and publish many games, mainly using Unity for mobile devices. He writes about game development on his personal blog, which led him to present many talks at universities and events. Bruno holds a Computer Science BS. Degree and a specialization and Game Production and Programming. In the last decade, he worked at prestigious game studios such as Glu Mobile, Electronic Arts, and Aquiris. He is currently developing games and reusable technologies at Ubisoft. Originally from Sao Paulo, Brazil, Bruno currently resides in London, UK with his wife and two adorable cats.
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Testing the resources

We already have a script with debug methods that can be used in the Editor area to add or remove resources of each type. Now, we are going to add a few more methods to this script so that we can also upgrade each of the resource types while the game is running in the Editor area.

Open the script located at Scripts | Editor | Debug | ResourceDebugger.cs and add the UpgradeGold method using the following code block:

[MenuItem("Dragoncraft/Debug/Resources/Upgrade Gold", priority = 6)]
private static void UpgradeGold()
{
  MessageQueueManager.Instance.SendMessage(
    new UpgradeResourceMessage { Type = ResourceType.Gold });
}

Here, we are adding an attribute called MenuItem with the Upgrade Gold menu option to the UpgradeGold. Method. This will send a new message of the UpgradeResourceMessage type with ResourceType set to Gold. When the game is running in the Editor area, we can use this menu option to send the upgrade...

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Creating an RTS Game in Unity 2023
Published in: Oct 2023Publisher: PacktISBN-13: 9781804613245

Author (1)

author image
Bruno Cicanci

Bruno Cicanci is a software engineer and game developer with professional experience on different technologies and platforms. Since 2009, Bruno helped to develop and publish many games, mainly using Unity for mobile devices. He writes about game development on his personal blog, which led him to present many talks at universities and events. Bruno holds a Computer Science BS. Degree and a specialization and Game Production and Programming. In the last decade, he worked at prestigious game studios such as Glu Mobile, Electronic Arts, and Aquiris. He is currently developing games and reusable technologies at Ubisoft. Originally from Sao Paulo, Brazil, Bruno currently resides in London, UK with his wife and two adorable cats.
Read more about Bruno Cicanci