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Published inOct 2023
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PublisherPackt
ISBN-139781804613245
Edition1st Edition
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Bruno Cicanci
Bruno Cicanci
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Bruno Cicanci

Bruno Cicanci is a software engineer and game developer with professional experience on different technologies and platforms. Since 2009, Bruno helped to develop and publish many games, mainly using Unity for mobile devices. He writes about game development on his personal blog, which led him to present many talks at universities and events. Bruno holds a Computer Science BS. Degree and a specialization and Game Production and Programming. In the last decade, he worked at prestigious game studios such as Glu Mobile, Electronic Arts, and Aquiris. He is currently developing games and reusable technologies at Ubisoft. Originally from Sao Paulo, Brazil, Bruno currently resides in London, UK with his wife and two adorable cats.
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Using unit tests to simulate battles

So far, we have used the UTF to validate our existing ScriptableObjects containing the configuration for the units, enemies, and enemy groups. Now, we are going to add new tests using the flexibility provided by the ValueSource attribute to dynamically create tests for different battle configurations. For this test script, which we will reference as a single battle simulation, we will create a list of combat scenarios with one unit against one enemy, the level of the unit, and whether we expect the unit to win the battle.

Before we start creating the test script, we are going to introduce a new calculation for the attack and defense attributes of the units, which will consider the level of the unit and which will increase in strength as they level up. The unit level-up feature will be developed later in Chapter 14, Crafting Buildings and Defense Towers, but we need to add the logic now to be able to test it properly. The enemies do not have the...

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Creating an RTS Game in Unity 2023
Published in: Oct 2023Publisher: PacktISBN-13: 9781804613245

Author (1)

author image
Bruno Cicanci

Bruno Cicanci is a software engineer and game developer with professional experience on different technologies and platforms. Since 2009, Bruno helped to develop and publish many games, mainly using Unity for mobile devices. He writes about game development on his personal blog, which led him to present many talks at universities and events. Bruno holds a Computer Science BS. Degree and a specialization and Game Production and Programming. In the last decade, he worked at prestigious game studios such as Glu Mobile, Electronic Arts, and Aquiris. He is currently developing games and reusable technologies at Ubisoft. Originally from Sao Paulo, Brazil, Bruno currently resides in London, UK with his wife and two adorable cats.
Read more about Bruno Cicanci