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You're reading from  Game Development Patterns with Unity 2021 - Second Edition

Product typeBook
Published inJul 2021
Reading LevelBeginner
PublisherPackt
ISBN-139781800200814
Edition2nd Edition
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David Baron
David Baron
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David Baron

David Baron is a game developer with over 15 years of experience in the industry. He has worked for some well-known AAA, mobile, and indie game studios in Montreal, Canada. His skill set includes programming, design, and 3D art. As a programmer, he has worked on various games for various platforms, including virtual reality, mobile, and consoles.
Read more about David Baron

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There's one glaring issue with the code examples presented in this chapter. We encapsulated attack maneuver behaviors into distinct strategy classes, but each maneuver is nothing more than a single animation running on a loop. So, in an actual game project that's been built by a production team that includes animators, I would not have animated the enemy drones in code by using coroutines or even a Tween animation engine. Instead, I would ask an animator to author some detailed attack maneuver animations in an external authoring tool and then import them into Unity as animation clips. I would then have used Unity's native animation system and its state machine feature to assign attack maneuver animations to a drone dynamically.

Using this approach, I would have gained quality in the animations and the flexibility of transitioning smoothly from one attack behavior to another, if I decide that the drones can switch attacks when an internal...

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Game Development Patterns with Unity 2021 - Second Edition
Published in: Jul 2021Publisher: PacktISBN-13: 9781800200814

Author (1)

author image
David Baron

David Baron is a game developer with over 15 years of experience in the industry. He has worked for some well-known AAA, mobile, and indie game studios in Montreal, Canada. His skill set includes programming, design, and 3D art. As a programmer, he has worked on various games for various platforms, including virtual reality, mobile, and consoles.
Read more about David Baron