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You're reading from  Game Development Patterns with Unity 2021 - Second Edition

Product typeBook
Published inJul 2021
Reading LevelBeginner
PublisherPackt
ISBN-139781800200814
Edition2nd Edition
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David Baron
David Baron
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David Baron

David Baron is a game developer with over 15 years of experience in the industry. He has worked for some well-known AAA, mobile, and indie game studios in Montreal, Canada. His skill set includes programming, design, and 3D art. As a programmer, he has worked on various games for various platforms, including virtual reality, mobile, and consoles.
Read more about David Baron

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Designing a power-up mechanic

As mentioned at the beginning of this chapter, the power-up is a staple of video games. And it's a core ingredient of our game. But first, we will review some of the key specifications of our mechanic:

  • Granularity: Our power-up entities will have the ability to boost multiple properties at the same time. For example, we could have a power-up that increases offensive capabilities such as the primary weapon's range while repairing the front-facing shield.
  • Time: The power-up effects are not temporal so they don't expire after a certain amount of time. And the benefits of the next power-up are added on top of the previous one until they hit the maximum settings of the boosted properties.

Take note that these specifications are limited to the following code example, but are not final. We could easily make the benefits of a power-up temporary or change the overall design of the mechanic with slight changes to the code example presented in...

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Game Development Patterns with Unity 2021 - Second Edition
Published in: Jul 2021Publisher: PacktISBN-13: 9781800200814

Author (1)

author image
David Baron

David Baron is a game developer with over 15 years of experience in the industry. He has worked for some well-known AAA, mobile, and indie game studios in Montreal, Canada. His skill set includes programming, design, and 3D art. As a programmer, he has worked on various games for various platforms, including virtual reality, mobile, and consoles.
Read more about David Baron