This chapter was about setting up lights in LuxRender to create realistic images with very few adjustments or edits. Besides the setup of LuxRender, we also added lots of elements and created the scenario to receive the robot model in preparation for the next chapter.
Here is a list of things that we have learned:
What an unbiased render engine is and how it works
How to set up lights to work with LuxRender
How to set up objects to emit light
What light groups are
How to edit light groups
How to choose the environment in LuxRender
How to render with LuxRender