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You're reading from  WebGL HOTSHOT

Product typeBook
Published inMay 2014
Publisher
ISBN-139781783280919
Edition1st Edition
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Mitch Williams
Mitch Williams
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Mitch Williams

Mitch Williams has been involved with 3D graphics programming and Web3D development since its creation in the mid 1990s. He began his career writing software for digital imaging products before moving on as Manager of Software for Vivendi Universal Games. In the late 1990s, he started 3D-Online, his own company, where he created "Dynamic-3D", a Web3D graphics engine. He has worked on various projects ranging from interactive 3D medical procedures, online 3D training for the Department of Defense, creating one of the first 3D mobile games prior to the launch of the iPhone, and graphics card shader language programming. He has been teaching Interactive 3D Media at various universities including UC Berkeley, UC Irvine, and UCLA Extension.
Read more about Mitch Williams

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Fun with physics and collisions


Perhaps the most successful mobile game has been Angry Birds—a simple concept of sling-shooting cartoon birds to knock over the frame of a house. Angry Birds has several fundamental elements that make it a successful game, which are mentioned as follows:

  • Identifiable characters that people hold an affinity toward. In Angry Birds, even the pigs playing the role of bad guys are fun and rather adorable.

  • Physics and collision detection.

  • Simple, easy-to-understand concept—one can begin playing in an instant.

  • Easy user interface.

  • Fun challenge.

An interesting fact is that all this applies equally to Pac-Man or Mario, who himself is now considered one of the most recognized characters in the world, right up there with Mickey Mouse.

The game presented here is the basis for another game under development that takes place in a backyard with a dog chasing squirrels and other creatures running on top of, in front of, behind, and through a fence. Here, we replace the dog with...

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WebGL HOTSHOT
Published in: May 2014Publisher: ISBN-13: 9781783280919

Author (1)

author image
Mitch Williams

Mitch Williams has been involved with 3D graphics programming and Web3D development since its creation in the mid 1990s. He began his career writing software for digital imaging products before moving on as Manager of Software for Vivendi Universal Games. In the late 1990s, he started 3D-Online, his own company, where he created "Dynamic-3D", a Web3D graphics engine. He has worked on various projects ranging from interactive 3D medical procedures, online 3D training for the Department of Defense, creating one of the first 3D mobile games prior to the launch of the iPhone, and graphics card shader language programming. He has been teaching Interactive 3D Media at various universities including UC Berkeley, UC Irvine, and UCLA Extension.
Read more about Mitch Williams