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You're reading from  Designing Purpose-Built Drones for Ardupilot Pixhawk 2.1

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Published inDec 2017
PublisherPackt
ISBN-139781786469168
Edition1st Edition
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Author (1)
Ty Audronis
Ty Audronis
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Ty Audronis

Ty Audronis has been called a "technology-age renaissance man." Hes a professional drone pilot, post-production specialist in the entertainment and media industries, a highly experienced interactive game developer, and an accomplished digital artist. Hes worked for companies ranging from frog Design to California Academy of Sciences in roles where hes worn many hats. Tys been programming software and games since 1981 (when he was 8 years old) professionally. He majored in Computer Generated Animation and Visual Effects in college (where he won Best Animation for the entire CSU system a Rosebud Award). His music and sound design have been the soundtrack on several major productions; he has also served as a visual effects supervisor on feature films and was the supervising editor and animator for award-winning science visualizations. He has been building drones since the days when sensors and components had to be torn out of cell phones and game controllers. Ty is also a mentor, having taught many interns his skills, and speaks regularly at venues including Interdrone. He also serves on the advisory board for the Society of Aerial Cinematographers and for Genarts (now Boris) Sapphire.
Read more about Ty Audronis

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Spawning a marketable deal


As any business major can tell you, the key to making money on a product is the law of supply and demand. The key here is demand. The best ideasthe ideas that changed the world and made the inventor a ton of capital—aren't necessarily the ideas that cater to a customer with an uber-budget. The wheel, the mouse trap, even the scrub-daddy are multimillion (even billion) dollar ideas that everyone can use, most can afford, and solve a basic problem.

Personally, I don't hunt, full disclosure. I've never been duck hunting. However, I have noticed that those I do know (who hunt) have duck decoys—lots of them. Different decoys for different types of ducks, and often they come back with fewer decoys than they left with.

Also, hunting is boring. Go out to an area and wait, and wait, and keep waiting until eventually some ducks show up. What if you could make the waiting process more fun? What if you could drive a duck around on the pond, or even let it drive itself and navigate...

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Designing Purpose-Built Drones for Ardupilot Pixhawk 2.1
Published in: Dec 2017Publisher: PacktISBN-13: 9781786469168

Author (1)

author image
Ty Audronis

Ty Audronis has been called a "technology-age renaissance man." Hes a professional drone pilot, post-production specialist in the entertainment and media industries, a highly experienced interactive game developer, and an accomplished digital artist. Hes worked for companies ranging from frog Design to California Academy of Sciences in roles where hes worn many hats. Tys been programming software and games since 1981 (when he was 8 years old) professionally. He majored in Computer Generated Animation and Visual Effects in college (where he won Best Animation for the entire CSU system a Rosebud Award). His music and sound design have been the soundtrack on several major productions; he has also served as a visual effects supervisor on feature films and was the supervising editor and animator for award-winning science visualizations. He has been building drones since the days when sensors and components had to be torn out of cell phones and game controllers. Ty is also a mentor, having taught many interns his skills, and speaks regularly at venues including Interdrone. He also serves on the advisory board for the Society of Aerial Cinematographers and for Genarts (now Boris) Sapphire.
Read more about Ty Audronis