In this chapter, we added even more elements and visual aids to our project in order to bring more realism to the scene. If we use well-planned special effects for any type of object, the overall visual impact of the project can be much greater!
Here is a summary of what we have learned in this chapter:
How to use and set up particles in Blender 3D
How to create combustion flares with particles
How to create plasma rays with particles