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Blender 3D 2.49 Incredible Machines

You're reading from  Blender 3D 2.49 Incredible Machines

Product type Book
Published in Nov 2009
Publisher Packt
ISBN-13 9781847197467
Pages 316 pages
Edition 1st Edition
Languages

Table of Contents (21) Chapters

Blender 3D 2.49 Incredible Machines
Credits
About the Author
About the Reviewers
1. Preface
1. Machinery Modeling and Visualization with Blender 2. Modeling a Handgun 3. Polygon Modeling of the Weapon 4. Adding Details 5. Rendering the Project with YafaRay 6. Steampunk Spacecraft 7. Working with Smaller Areas 8. Advanced UV Mapping 9. Putting the Spacecraft to Fly and Shoot with Special Effects 10. Rendering the Spacecraft with YafaRay 11. Transforming Robot 12. Using Modifiers and Curves to Create Details for the Robot and Scene 13. Making the Robot Look Metallic with Materials in LuxRender 14. Adding Lights to the Scene and Rendering with LuxRender 15. It's Alive! Animating the Robot 16. Post Production of the Robot

Steampunk concept


Before we actually begin working on the model, let's make clear the difference between a regular spacecraft and a steampunk spacecraft. Although both of them are based on science fiction, the steampunk spacecraft has a few important characteristics that differ from a regular hi-tech spacecraft.

Imagine a world where the advances of science and machinery were actually developed centuries ago. For example, imagine medieval knights using hi-tech armor and destroying castles with rockets. It may sound strange, as the rockets have been made only for the army in the last century. What would a fighter jet look like in the Middle Ages? It would be a mix of steel, glass, and wood.

The steampunk environment is made out of these kinds of things, modern objects and vehicles produced and developed in a parallel universe, where those discoveries were made long ago.

The secret of designing a good steampunk vehicle or object is to mix the recent technology with the materials and methods...

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