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You're reading from  Creating an RTS Game in Unity 2023

Product typeBook
Published inOct 2023
Reading LevelN/a
PublisherPackt
ISBN-139781804613245
Edition1st Edition
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Author (1)
Bruno Cicanci
Bruno Cicanci
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Bruno Cicanci

Bruno Cicanci is a software engineer and game developer with professional experience on different technologies and platforms. Since 2009, Bruno helped to develop and publish many games, mainly using Unity for mobile devices. He writes about game development on his personal blog, which led him to present many talks at universities and events. Bruno holds a Computer Science BS. Degree and a specialization and Game Production and Programming. In the last decade, he worked at prestigious game studios such as Glu Mobile, Electronic Arts, and Aquiris. He is currently developing games and reusable technologies at Ubisoft. Originally from Sao Paulo, Brazil, Bruno currently resides in London, UK with his wife and two adorable cats.
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Index

As this ebook edition doesn't have fixed pagination, the page numbers below are hyperlinked for reference only, based on the printed edition of this book.

A

A* (A star) algorithm 209, 210

animation state connections

removing 236

Animator 138

Assembly Definition file 346

assets

importing, from Unity Asset Store 20

organizing, from Unity Asset Store 21, 22

B

baking 213

base scene

camera 26, 27

Directional Light settings 26

ground foundation 27, 28

level scene 28-30

Light settings 25

scenes 24

setting up 24

BaseSpawner class

creating 107, 108

bitwise 164

buildings

Barracks 10

Blacksmith 10

crafting 412

Defense Tower 10

dragging 412-420

dropping 412-420

Farm 10

Resource Store, configuring 420

Town Hall 10

upgrading 412

build system

creating 503-506

platforms, adding 506-509

C

camera controller

creating 55-60

camera, RTS game 5

...

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Author (1)

author image
Bruno Cicanci

Bruno Cicanci is a software engineer and game developer with professional experience on different technologies and platforms. Since 2009, Bruno helped to develop and publish many games, mainly using Unity for mobile devices. He writes about game development on his personal blog, which led him to present many talks at universities and events. Bruno holds a Computer Science BS. Degree and a specialization and Game Production and Programming. In the last decade, he worked at prestigious game studios such as Glu Mobile, Electronic Arts, and Aquiris. He is currently developing games and reusable technologies at Ubisoft. Originally from Sao Paulo, Brazil, Bruno currently resides in London, UK with his wife and two adorable cats.
Read more about Bruno Cicanci