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You're reading from  Learning Game AI Programming with Lua

Product typeBook
Published inNov 2014
Reading LevelBeginner
PublisherPackt
ISBN-139781783281336
Edition1st Edition
Languages
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Author (1)
David Young
David Young
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Summary


From playing a simple animation clip to creating a full-fledged animation state machine, we've begun to bring life to characters. At the end of the day, animations play a very important role, not just in how our AIs will look, but what our AIs can do at any given moment.

Now that we have a stateful representation of when and what our agents will look like while executing specific behaviors, we can move forward to the next chapter and start binding the visual look of the agent with the agent's decision making.

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Learning Game AI Programming with Lua
Published in: Nov 2014Publisher: PacktISBN-13: 9781783281336

Author (1)