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Learning Game AI Programming with Lua

You're reading from  Learning Game AI Programming with Lua

Product type Book
Published in Nov 2014
Publisher Packt
ISBN-13 9781783281336
Pages 352 pages
Edition 1st Edition
Languages
Author (1):
David Young David Young
Profile icon David Young

Table of Contents (16) Chapters

Learning Game AI Programming with Lua
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Getting Started with AI Sandbox 2. Creating and Moving Agents 3. Character Animations 4. Mind Body Control 5. Navigation 6. Decision Making 7. Knowledge Representation 8. Perception 9. Tactics Index

Credits

Author

David Young

Reviewers

Mitch Allen

Stanislav Costiuc

Predrag Končar

Bayard Randel

Ross Rothenstine

Jayant C Varma

Commissioning Editor

Aarthi Kumaraswamy

Acquisition Editor

Nikhil Karkal

Content Development Editor

Mohammed Fahad

Technical Editor

Veronica Fernandes

Copy Editor

Stuti Srivastava

Project Coordinator

Danuta Jones

Proofreaders

Paul Hindle

Julie Jackson

Clyde Jenkins

Indexer

Rekha Nair

Production Coordinator

Kyle Albuquerque

Cover Work

Kyle Albuquerque

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