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You're reading from  Learn Robotics Programming - Second Edition

Product typeBook
Published inFeb 2021
PublisherPackt
ISBN-139781839218804
Edition2nd Edition
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Author (1)
Danny Staple
Danny Staple
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Danny Staple

Danny Staple builds robots and gadgets as a hobbyist, makes videos about his work with robots, and attends community events such as PiWars and Arduino Day. He has been a professional Python programmer, later moving into DevOps, since 2009, and a software engineer since 2000. He has worked with embedded systems, including embedded Linux systems, throughout the majority of his career. He has been a mentor at a local CoderDojo, where he taught how to code with Python. He has run Lego Robotics clubs with Mindstorms. He has also developed Bounce!, a visual programming language targeted at teaching code using the NodeMCU IoT platform. The robots he has built with his children include TankBot, SkittleBot (now the Pi Wars robot), ArmBot, and SpiderBot.
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Summary

In this chapter, we have looked at what the word robot means, and the facts and fiction associated with robots. We have defined what a real robot is. You have seen what a machine needs to do in order to be considered a robot.

We've investigated the robots seen in the home and in industry. You've been shown some designed to amaze or travel to other planets. We've also looked at hobbyist and education robots, and how some of these are just built for fun. You've seen some block diagrams of real-world devices that may not have been considered robots. You've also spotted how our homes may already have several robots present.

I hope this chapter has you thinking about what earns the title of robot. A washing machine can be fully automatic, starting at some time later, following a program, with some advanced machines saving water by detecting the quality of the water coming out from the clothes as a metric for how clean they are. A machine called a robot, however, could be simply a remote-controlled device, such as telepresence robots or Robot Wars robots. Undoubtedly, all have sophisticated engineering, requiring many similar skills to make them.

While some robots are clearly robots, such as the Honda ASIMO and Baxter, some others are far harder to draw the line at. If the broad concept of a decision-making, electro-mechanical machine fits these cases, it would exclude the remote-controlled type. If the concept of machines that are mobile is applied, then a toy RC car would be included, while a fully autonomous smart machine that is stationary is excluded. A machine could be made to look robot-like with anthropic (human-like) characteristics, but simply being mechanical, moving an arm up and down – is this a robot? It isn't running a program or reacting to an environment.

Now that we have explored what robots are, let's move on to the next chapter, in which we'll look at how to plan a robot so we can build it.

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Author (1)

author image
Danny Staple

Danny Staple builds robots and gadgets as a hobbyist, makes videos about his work with robots, and attends community events such as PiWars and Arduino Day. He has been a professional Python programmer, later moving into DevOps, since 2009, and a software engineer since 2000. He has worked with embedded systems, including embedded Linux systems, throughout the majority of his career. He has been a mentor at a local CoderDojo, where he taught how to code with Python. He has run Lego Robotics clubs with Mindstorms. He has also developed Bounce!, a visual programming language targeted at teaching code using the NodeMCU IoT platform. The robots he has built with his children include TankBot, SkittleBot (now the Pi Wars robot), ArmBot, and SpiderBot.
Read more about Danny Staple