Reader small image

You're reading from  Blender 3D By Example. - Second Edition

Product typeBook
Published inMay 2020
Reading LevelIntermediate
PublisherPackt
ISBN-139781789612561
Edition2nd Edition
Languages
Tools
Right arrow
Authors (2):
Oscar Baechler
Oscar Baechler
author image
Oscar Baechler

Oscar Baechler is a CG generalist, professor, painter, photographer, open source advocate, and community organizer who teaches at Lake Washington Institute of Technology. He's published a number of mobile games with a Blender pipeline and created animation for clients both big and small. Oscar runs the Seattle Blender User Group and Ballard Life Drawing Co-op and has presented on CGI at SIGGRAPH, LinuxFest Northwest, the Blender Conference, OSCON, Usenix LISA, SeaGL, SIX, WACC, and others.
Read more about Oscar Baechler

Xury Greer
Xury Greer
author image
Xury Greer

Xury is a digital media generalist and educator in the Greater Seattle Area. He earned his bachelor's degree in game design from Lake Washington Institute of Technology. He specializes in 3D characters, and technical art, and loves to share his knowledge. Xury is an avid member and Co-Organizer of the Seattle Blender User Group and aims to help others by teaching Blender, as well as other 3D content creation tools. He is always excited to get new users started on their digital media production journey.
Read more about Xury Greer

View More author details
Right arrow

Blender skills to learn next

The list of Blender-related skills we didn't cover is longer than the list of topics we can include here. Some of these involve venturing into other programs or using skills such as Python scripting that, although not as visually exciting, can dramatically extend Blender's tools. For things such as physics, hair, and smoke, Blender provides shortcuts that can get a simulation up and running fast.

Photogrammetry

Let's say you've reached the final chapter of this book, and despite our best efforts, you've decided you can't stand 3D modeling and texturing, and plan to swear off of it forever. Never fear! Through the power of photogrammetry, you can make terrific models...

lock icon
The rest of the page is locked
Previous PageNext Page
You have been reading a chapter from
Blender 3D By Example. - Second Edition
Published in: May 2020Publisher: PacktISBN-13: 9781789612561

Authors (2)

author image
Oscar Baechler

Oscar Baechler is a CG generalist, professor, painter, photographer, open source advocate, and community organizer who teaches at Lake Washington Institute of Technology. He's published a number of mobile games with a Blender pipeline and created animation for clients both big and small. Oscar runs the Seattle Blender User Group and Ballard Life Drawing Co-op and has presented on CGI at SIGGRAPH, LinuxFest Northwest, the Blender Conference, OSCON, Usenix LISA, SeaGL, SIX, WACC, and others.
Read more about Oscar Baechler

author image
Xury Greer

Xury is a digital media generalist and educator in the Greater Seattle Area. He earned his bachelor's degree in game design from Lake Washington Institute of Technology. He specializes in 3D characters, and technical art, and loves to share his knowledge. Xury is an avid member and Co-Organizer of the Seattle Blender User Group and aims to help others by teaching Blender, as well as other 3D content creation tools. He is always excited to get new users started on their digital media production journey.
Read more about Xury Greer