Reader small image

You're reading from  Become a Unity Shaders Guru

Product typeBook
Published inJul 2023
Reading LevelN/a
PublisherPackt
ISBN-139781837636747
Edition1st Edition
Languages
Tools
Right arrow
Author (1)
Mina Pêcheux
Mina Pêcheux
author image
Mina Pêcheux

Mina Pêcheux is a freelance content creator who has been passionate about game development since an early age. She is a graduate of the French Polytech School of Engineering in applied mathematics and computer science. After a couple of years of working as a data scientist and web developer in startups, she turned to freelancing and online instructional content creation to reconnect with what brightens her days: learning new things everyday, sharing with others and creating multi-field projects mixing science, technology, and art.
Read more about Mina Pêcheux

Right arrow

To get the most out of this book

To really benefit from this book, you should have prior experience with Unity and be familiar with the basics of shaders. The book is written with Unity 2022 LTS (Unity 2022.3.11f1), which is the most recent Unity LTS version at the time of writing this book..

Software/hardware covered in the book

Operating system requirements

Unity 2022 LTS (Unity 2022.3.11f1)

Windows, macOS, or Linux

If you are using the digital version of this book, we advise you to type the code yourself or access the code from the book’s GitHub repository (a link is available in the next section). Doing so will help you avoid any potential errors related to the copying and pasting of code.

Note that this book is not based on the latest Unity 2023 editor because it is still in preview (beta version) at the time of writing this book, and therefore is subject to too many changes in the near future and is not robust enough for learning. Instead, this book is based on the Unity 2022 editor, which is currently in the Tech Stream release, and thus provides more stability.

lock icon
The rest of the page is locked
Previous PageNext Page
You have been reading a chapter from
Become a Unity Shaders Guru
Published in: Jul 2023Publisher: PacktISBN-13: 9781837636747

Author (1)

author image
Mina Pêcheux

Mina Pêcheux is a freelance content creator who has been passionate about game development since an early age. She is a graduate of the French Polytech School of Engineering in applied mathematics and computer science. After a couple of years of working as a data scientist and web developer in startups, she turned to freelancing and online instructional content creation to reconnect with what brightens her days: learning new things everyday, sharing with others and creating multi-field projects mixing science, technology, and art.
Read more about Mina Pêcheux