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Published inOct 2023
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PublisherPackt
ISBN-139781804613245
Edition1st Edition
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Bruno Cicanci
Bruno Cicanci
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Bruno Cicanci

Bruno Cicanci is a software engineer and game developer with professional experience on different technologies and platforms. Since 2009, Bruno helped to develop and publish many games, mainly using Unity for mobile devices. He writes about game development on his personal blog, which led him to present many talks at universities and events. Bruno holds a Computer Science BS. Degree and a specialization and Game Production and Programming. In the last decade, he worked at prestigious game studios such as Glu Mobile, Electronic Arts, and Aquiris. He is currently developing games and reusable technologies at Ubisoft. Originally from Sao Paulo, Brazil, Bruno currently resides in London, UK with his wife and two adorable cats.
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Crafting and upgrading buildings

Resource management is a big part of RTS gameplay, and the player must think about the strategy when commanding units to gather and expend resources to craft or upgrade new buildings. Crafting and upgrading buildings are the last features we are going to develop before putting together everything we have created so far, in Chapter 15, Game Progression and Objectives, then our RTS game, Dragoncraft, will be ready to play.

We will create new scripts and Prefabs to have a new store pop-up window in the UI so the player can choose which building or unit they want to craft or upgrade. Before creating the scripts for the store popup, let us create another script that is going to be used by all buildings after they are crafted, namely, the drag-and-drop functionality, so the player can position the buildings where they want on the map.

Dragging and dropping buildings

We are going to create a new script that will add the drag-and-drop feature to any...

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Creating an RTS Game in Unity 2023
Published in: Oct 2023Publisher: PacktISBN-13: 9781804613245

Author (1)

author image
Bruno Cicanci

Bruno Cicanci is a software engineer and game developer with professional experience on different technologies and platforms. Since 2009, Bruno helped to develop and publish many games, mainly using Unity for mobile devices. He writes about game development on his personal blog, which led him to present many talks at universities and events. Bruno holds a Computer Science BS. Degree and a specialization and Game Production and Programming. In the last decade, he worked at prestigious game studios such as Glu Mobile, Electronic Arts, and Aquiris. He is currently developing games and reusable technologies at Ubisoft. Originally from Sao Paulo, Brazil, Bruno currently resides in London, UK with his wife and two adorable cats.
Read more about Bruno Cicanci