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You're reading from  Practical Game AI Programming

Product typeBook
Published inJun 2017
Reading LevelBeginner
PublisherPackt
ISBN-139781787122819
Edition1st Edition
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Micael DaGraça
Micael DaGraça
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Micael DaGraça

Micael DaGraça is a professional game designer and interactive creator who works with independent video game studios and creates interactive apps focused on the health and pharmaceutical industries. He studied digital arts at the University of IESA Multimedia, Paris, and ESAD Matosinhos. He started his career as a project manager in a small studio and then gradually started working as a game developer by helping other studios to develop their games. More recently, he has been creating interactive content for the pharmaceutical industry.
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What is crowd interaction


Crowd interaction is a real-life subject that usually refers to multiple organisms sharing the same space. One big example is the human life, how humans interact with other humans and also other species. The decisions that we make most of the time involve other people, from the simple decisions to the most advanced and complicated ones. Let's assume that we want to buy a ticket for the cinema and the movie starts at 3pm. If we were the only ones interested in watching that movie, we could arrive only 2 minutes before it starts to buy a ticket and we would be on time to watch the movie. But if more than 100 people are interested in watching that same movie, we need to anticipate that and arrive much earlier at the cinema so we have time to buy the ticket. Once we arrive at the cinema, there are rules about how we should wait until it is our turn to buy the ticket. Usually we wait behind the last person that is in the line. This behavior is an example of crowd interactions...

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Practical Game AI Programming
Published in: Jun 2017Publisher: PacktISBN-13: 9781787122819

Author (1)

author image
Micael DaGraça

Micael DaGraça is a professional game designer and interactive creator who works with independent video game studios and creates interactive apps focused on the health and pharmaceutical industries. He studied digital arts at the University of IESA Multimedia, Paris, and ESAD Matosinhos. He started his career as a project manager in a small studio and then gradually started working as a game developer by helping other studios to develop their games. More recently, he has been creating interactive content for the pharmaceutical industry.
Read more about Micael DaGraça