Reader small image

You're reading from  Practical Game AI Programming

Product typeBook
Published inJun 2017
Reading LevelBeginner
PublisherPackt
ISBN-139781787122819
Edition1st Edition
Languages
Tools
Right arrow
Author (1)
Micael DaGraça
Micael DaGraça
author image
Micael DaGraça

Micael DaGraça is a professional game designer and interactive creator who works with independent video game studios and creates interactive apps focused on the health and pharmaceutical industries. He studied digital arts at the University of IESA Multimedia, Paris, and ESAD Matosinhos. He started his career as a project manager in a small studio and then gradually started working as a game developer by helping other studios to develop their games. More recently, he has been creating interactive content for the pharmaceutical industry.
Read more about Micael DaGraça

Right arrow

About tactics


The tactics is the process that the character or a group of characters take in order to achieve certain objectives. It usually means that the characters can use all of their abilities, choosing the best ones depending on the situations, to defeat the opponent. The concept of tactics in video games is to give to the AI the power of decision, making him behave smartly while trying to reach the main goal. We can compare this to the tactics that are used by the soldiers or police officers in order to catch the bad guys of the real world.

They have a wide array of technology and human resources to catch a bandit, but in order to accomplish that task with success they need to choose wisely what they are going to do, step by step. The same principles can be applied to our AI characters; we can make them choose the best options available in order to accomplish their objective.

To create this, we can use every topic that was covered before in this book and with that, we are able to develop...

lock icon
The rest of the page is locked
Previous PageNext Page
You have been reading a chapter from
Practical Game AI Programming
Published in: Jun 2017Publisher: PacktISBN-13: 9781787122819

Author (1)

author image
Micael DaGraça

Micael DaGraça is a professional game designer and interactive creator who works with independent video game studios and creates interactive apps focused on the health and pharmaceutical industries. He studied digital arts at the University of IESA Multimedia, Paris, and ESAD Matosinhos. He started his career as a project manager in a small studio and then gradually started working as a game developer by helping other studios to develop their games. More recently, he has been creating interactive content for the pharmaceutical industry.
Read more about Micael DaGraça