Reader small image

You're reading from  Learning Construct 2

Product typeBook
Published inDec 2014
Reading LevelIntermediate
Publisher
ISBN-139781784397678
Edition1st Edition
Languages
Right arrow
Author (1)
Aryadi Subagio
Aryadi Subagio
author image
Aryadi Subagio

Aryadi Subagio is the second among seven brothers. He has loved video games ever since he was little, and he wanted to make his own game in his teenage years. This led him to pursue a Diploma in Computer Programming after he graduated from high school, where he spent years learning about software development techniques. He learned about game development from online sites, because at that time, there was no book on game development in Indonesia. After graduating, he immediately jumped into the world of game development. During this time, he made a few shooting games for the Flash Platform. After a year, he decided to gain more experience by working in a game studio; this is when he joined Esabra Studio. After working at Esabra Studio, he worked at Enthrean Guardian, a game studio based in Semarang. He has now quit working and is trying to set up his own studio. Aryadi has a passion for sharing his knowledge. He has written a lot of blog posts about game development on Indonesian and English sites. He also shares his knowledge on his own personal blog at http://daggio21.blogspot.com/.
Read more about Aryadi Subagio

Right arrow

Setting the stage


So, just like the previous chapter, we'll start by designing our layout. The sprites used in this chapter can be found under the Space shooter folder under Sprites in freebundle.zip. However, we want to change the default resolution first, because our space shooter will be a vertical one and not horizontal. If you start with a new empty project, then, by default, you'll get a resolution of 854 x 480. To change this, we will simply change the value of the window size in Project Properties. To open the project properties, click on the View link in Project Properties or click on the project name, which is the first item in the Project bar on the right-hand side.

Clicking on this will show the project properties with a lot of configurations that you can apply to your project, such as changing the name and description of the game, choosing what preview browser to use, and selecting the physics engine for the physics behavior, among other things. For now, let's change the window...

lock icon
The rest of the page is locked
Previous PageNext Page
You have been reading a chapter from
Learning Construct 2
Published in: Dec 2014Publisher: ISBN-13: 9781784397678

Author (1)

author image
Aryadi Subagio

Aryadi Subagio is the second among seven brothers. He has loved video games ever since he was little, and he wanted to make his own game in his teenage years. This led him to pursue a Diploma in Computer Programming after he graduated from high school, where he spent years learning about software development techniques. He learned about game development from online sites, because at that time, there was no book on game development in Indonesia. After graduating, he immediately jumped into the world of game development. During this time, he made a few shooting games for the Flash Platform. After a year, he decided to gain more experience by working in a game studio; this is when he joined Esabra Studio. After working at Esabra Studio, he worked at Enthrean Guardian, a game studio based in Semarang. He has now quit working and is trying to set up his own studio. Aryadi has a passion for sharing his knowledge. He has written a lot of blog posts about game development on Indonesian and English sites. He also shares his knowledge on his own personal blog at http://daggio21.blogspot.com/.
Read more about Aryadi Subagio