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You're reading from  Learning Construct 2

Product typeBook
Published inDec 2014
Reading LevelIntermediate
Publisher
ISBN-139781784397678
Edition1st Edition
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Aryadi Subagio
Aryadi Subagio
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Aryadi Subagio

Aryadi Subagio is the second among seven brothers. He has loved video games ever since he was little, and he wanted to make his own game in his teenage years. This led him to pursue a Diploma in Computer Programming after he graduated from high school, where he spent years learning about software development techniques. He learned about game development from online sites, because at that time, there was no book on game development in Indonesia. After graduating, he immediately jumped into the world of game development. During this time, he made a few shooting games for the Flash Platform. After a year, he decided to gain more experience by working in a game studio; this is when he joined Esabra Studio. After working at Esabra Studio, he worked at Enthrean Guardian, a game studio based in Semarang. He has now quit working and is trying to set up his own studio. Aryadi has a passion for sharing his knowledge. He has written a lot of blog posts about game development on Indonesian and English sites. He also shares his knowledge on his own personal blog at http://daggio21.blogspot.com/.
Read more about Aryadi Subagio

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Ending a game


We have done a lot of things in this chapter, and I have explained many things. I am afraid this chapter is a bit hard to understand. Don't give up, and don't stop because we are nearing the end of the chapter. Now that we have added our state-change feature, it is time to apply a losing condition to the game. There are two losing conditions in this game: when the player loses all lives and when the time runs out. To do this, we'll give default values to the global variables related to the losing conditions. We'll give three lives and start the time countdown at 60 at the start of the level, like this:

Then, we'll represent these values on screen like we did in our first game. So, we'll create two new Text objects to be put on the HUD layer, name them txtTime and txtLife, and make their values show gameTime and life instance variables as follows:

To show that the player has lost, we will display GAME OVER text in large when one of the losing conditions is met. So, create another...

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Learning Construct 2
Published in: Dec 2014Publisher: ISBN-13: 9781784397678

Author (1)

author image
Aryadi Subagio

Aryadi Subagio is the second among seven brothers. He has loved video games ever since he was little, and he wanted to make his own game in his teenage years. This led him to pursue a Diploma in Computer Programming after he graduated from high school, where he spent years learning about software development techniques. He learned about game development from online sites, because at that time, there was no book on game development in Indonesia. After graduating, he immediately jumped into the world of game development. During this time, he made a few shooting games for the Flash Platform. After a year, he decided to gain more experience by working in a game studio; this is when he joined Esabra Studio. After working at Esabra Studio, he worked at Enthrean Guardian, a game studio based in Semarang. He has now quit working and is trying to set up his own studio. Aryadi has a passion for sharing his knowledge. He has written a lot of blog posts about game development on Indonesian and English sites. He also shares his knowledge on his own personal blog at http://daggio21.blogspot.com/.
Read more about Aryadi Subagio