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You're reading from  Flutter Cookbook, Second Edition - Second Edition

Product typeBook
Published inMay 2023
Reading LevelIntermediate
PublisherPackt
ISBN-139781803245430
Edition2nd Edition
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Simone Alessandria
Simone Alessandria
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Simone Alessandria

Simone Alessandria wrote his first program when he was 12. It was a text-based fantasy game for the Commodore 64. Now, he is a trainer (MCT), author, speaker, passionate software architect, and always a proud coder. He is the founder and owner of Softwarehouseit. His mission is to help developers achieve more through training and mentoring. He has authored several books on Flutter, including Flutter Projects, published by Packt, and web courses on Pluralsight and Udemy.
Read more about Simone Alessandria

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Using Hero animations

In Flutter, a Hero is an animation that makes a widget “fly” from one screen to another. During the flight, the Hero may change position, size, and shape. The Flutter framework deals with the transition automatically.

In this recipe, you will see how to implement a Hero transition in your apps, from an icon in a ListTile to a bigger icon on a detail screen, as shown in the following screenshots. The first screen contains a List:

Graphical user interface, application  Description automatically generated

Figure 12.4: A List in a Hero animation

When the user clicks on one of the items in the List, the second screen appears with an animation:

A picture containing graphical user interface  Description automatically generated

Figure 12.5: Detail screen after the Hero animation

Getting ready

To follow along with this recipe, you need any existing Flutter project already created, or you can use the app created in any of the previous recipes.

How to do it...

In this recipe, you will create a Hero animation by transforming an icon, and changing its position and size...

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Flutter Cookbook, Second Edition - Second Edition
Published in: May 2023Publisher: PacktISBN-13: 9781803245430

Author (1)

author image
Simone Alessandria

Simone Alessandria wrote his first program when he was 12. It was a text-based fantasy game for the Commodore 64. Now, he is a trainer (MCT), author, speaker, passionate software architect, and always a proud coder. He is the founder and owner of Softwarehouseit. His mission is to help developers achieve more through training and mentoring. He has authored several books on Flutter, including Flutter Projects, published by Packt, and web courses on Pluralsight and Udemy.
Read more about Simone Alessandria