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You're reading from  Flutter Cookbook, Second Edition - Second Edition

Product typeBook
Published inMay 2023
Reading LevelIntermediate
PublisherPackt
ISBN-139781803245430
Edition2nd Edition
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Simone Alessandria
Simone Alessandria
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Simone Alessandria

Simone Alessandria wrote his first program when he was 12. It was a text-based fantasy game for the Commodore 64. Now, he is a trainer (MCT), author, speaker, passionate software architect, and always a proud coder. He is the founder and owner of Softwarehouseit. His mission is to help developers achieve more through training and mentoring. He has authored several books on Flutter, including Flutter Projects, published by Packt, and web courses on Pluralsight and Udemy.
Read more about Simone Alessandria

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Configuring the Android SDK setup

Just like with Xcode, Android Studio and the Android SDK come hand in hand, which should make this process fairly easy. But also like Xcode, Android Studio is just the starting point. There are a bunch of tiny tools that you’ll need to get everything up and running.

Installing Android Studio

Follow these steps to install Android Studio:

  1. You can download Android Studio at https://developer.android.com/studio.

    The website will autodetect your operating system and only show the appropriate download link:

    Graphical user interface, text, application, chat or text message  Description automatically generated

    Figure 1.10: Android Studio download page

    After Android Studio is installed, you’ll need to download your target Android SDK(s). From the Android Studio menu, select Preferences and then type android into the search field:

    Figure 1.11: Android Studio SDKs screen

    While it may be tempting to grab the most recent version of the Android SDK, you might want to choose the second most recent...

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Flutter Cookbook, Second Edition - Second Edition
Published in: May 2023Publisher: PacktISBN-13: 9781803245430

Author (1)

author image
Simone Alessandria

Simone Alessandria wrote his first program when he was 12. It was a text-based fantasy game for the Commodore 64. Now, he is a trainer (MCT), author, speaker, passionate software architect, and always a proud coder. He is the founder and owner of Softwarehouseit. His mission is to help developers achieve more through training and mentoring. He has authored several books on Flutter, including Flutter Projects, published by Packt, and web courses on Pluralsight and Udemy.
Read more about Simone Alessandria