Reader small image

You're reading from  Flutter Cookbook, Second Edition - Second Edition

Product typeBook
Published inMay 2023
Reading LevelIntermediate
PublisherPackt
ISBN-139781803245430
Edition2nd Edition
Languages
Tools
Right arrow
Author (1)
Simone Alessandria
Simone Alessandria
author image
Simone Alessandria

Simone Alessandria wrote his first program when he was 12. It was a text-based fantasy game for the Commodore 64. Now, he is a trainer (MCT), author, speaker, passionate software architect, and always a proud coder. He is the founder and owner of Softwarehouseit. His mission is to help developers achieve more through training and mentoring. He has authored several books on Flutter, including Flutter Projects, published by Packt, and web courses on Pluralsight and Udemy.
Read more about Simone Alessandria

Right arrow

Creating your own package (part 2)

The previous recipe works when your package is contained within your project. In this second part of the Creating your own package recipe, you will see how to create a package made of multiple files and depend on a Git repository in the main project.

Getting ready

You should have completed the previous recipe, Creating your own package (part 1), before following this one.

How to do it...

For this recipe, first, we will separate the functions we created in the area.dart file into two separate files, using the part and part of keywords. Then, for the dependency, we will use a Git repository instead of a package inside the project’s folder:

  1. In your package’s lib folder, create a new file, called rectangle.dart.
  2. Still there, create another file, called triangle.dart.
  3. In the rectangle.dart file, at the top of the file, specify that this is part of the area package:
    part of area;
    
  4. ...
lock icon
The rest of the page is locked
Previous PageNext Page
You have been reading a chapter from
Flutter Cookbook, Second Edition - Second Edition
Published in: May 2023Publisher: PacktISBN-13: 9781803245430

Author (1)

author image
Simone Alessandria

Simone Alessandria wrote his first program when he was 12. It was a text-based fantasy game for the Commodore 64. Now, he is a trainer (MCT), author, speaker, passionate software architect, and always a proud coder. He is the founder and owner of Softwarehouseit. His mission is to help developers achieve more through training and mentoring. He has authored several books on Flutter, including Flutter Projects, published by Packt, and web courses on Pluralsight and Udemy.
Read more about Simone Alessandria