Since the theme of this level is a race, we need to create a nice winding path through the level. Select the terrain editor and paint a path from start to finish that loops around the mountains. At one end, we will place the racer, and at the end we will create a trigger to detect the end of the race, as you can see in the following screenshot:
- Tech Categories
- Best Sellers
- New Releases
- Books
- Videos
- Audiobooks
Tech Categories Popular Audiobooks
- Articles
- Newsletters
- Free Learning
You're reading from Creating E-Learning Games with Unity
Product typeBook
Published inMar 2014
Reading LevelIntermediate
Publisher
ISBN-139781849693424
Edition1st Edition
Languages
Tools
Concepts
Author (1)
David Horachek
David Horachek
David Horachek is a video game software developer with over 13 years of experience in programming arcade, home console, and portable games. He has programmed game projects published by Midway Games, EA, Ubisoft, SEGA, and others. He develops games under the Arbelos Interactive label.
Read more about David Horachek
The rest of the page is locked
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $15.99/month. Cancel anytime
You have been reading a chapter from
Creating E-Learning Games with UnityPublished in: Mar 2014Publisher: ISBN-13: 9781849693424
© 2014 Packt Publishing Limited All Rights Reserved
Author (1)
David Horachek
David Horachek is a video game software developer with over 13 years of experience in programming arcade, home console, and portable games. He has programmed game projects published by Midway Games, EA, Ubisoft, SEGA, and others. He develops games under the Arbelos Interactive label.
Read more about David Horachek