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You're reading from  Creating E-Learning Games with Unity

Product typeBook
Published inMar 2014
Reading LevelIntermediate
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ISBN-139781849693424
Edition1st Edition
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Author (1)
David Horachek
David Horachek
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David Horachek

David Horachek is a video game software developer with over 13 years of experience in programming arcade, home console, and portable games. He has programmed game projects published by Midway Games, EA, Ubisoft, SEGA, and others. He develops games under the Arbelos Interactive label.
Read more about David Horachek

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Modifying the terrain


Since the theme of this level is a race, we need to create a nice winding path through the level. Select the terrain editor and paint a path from start to finish that loops around the mountains. At one end, we will place the racer, and at the end we will create a trigger to detect the end of the race, as you can see in the following screenshot:

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Creating E-Learning Games with Unity
Published in: Mar 2014Publisher: ISBN-13: 9781849693424

Author (1)

author image
David Horachek

David Horachek is a video game software developer with over 13 years of experience in programming arcade, home console, and portable games. He has programmed game projects published by Midway Games, EA, Ubisoft, SEGA, and others. He develops games under the Arbelos Interactive label.
Read more about David Horachek