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You're reading from  Creating E-Learning Games with Unity

Product typeBook
Published inMar 2014
Reading LevelIntermediate
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ISBN-139781849693424
Edition1st Edition
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Author (1)
David Horachek
David Horachek
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David Horachek

David Horachek is a video game software developer with over 13 years of experience in programming arcade, home console, and portable games. He has programmed game projects published by Midway Games, EA, Ubisoft, SEGA, and others. He develops games under the Arbelos Interactive label.
Read more about David Horachek

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Playing the level!


We can test our work now by playing the level. Start the level by running the MAIN scene. Notice the main menu pop-up window that presents the game and waits for the player to click to begin. Once level one loads, drive the player around the level to find the five missing flags. Once found, press their icon in the inventory to read the information about each state as these information card Prefabs have now been updated with interesting trivia about each region. Once all five are found, the system will tell you to return them to the monument, at which time the flags will return, and the mission will be done. Note the score updating when each mission is updated and the smooth character motion across the terrain.

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You have been reading a chapter from
Creating E-Learning Games with Unity
Published in: Mar 2014Publisher: ISBN-13: 9781849693424

Author (1)

author image
David Horachek

David Horachek is a video game software developer with over 13 years of experience in programming arcade, home console, and portable games. He has programmed game projects published by Midway Games, EA, Ubisoft, SEGA, and others. He develops games under the Arbelos Interactive label.
Read more about David Horachek