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You're reading from  C Programming for Arduino

Product typeBook
Published inMay 2013
Reading LevelIntermediate
PublisherPackt
ISBN-139781849517584
Edition1st Edition
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Author (1)
Julien Bayle
Julien Bayle
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Julien Bayle

Julien Bayle owns his Master Degree of biology & computer sciences in 2000. After several years in pure IT System Design, he founded Design the Media early 2010 in order to provide his own courses, training & tools for art fields. As a digital artist, he designed some huge new media art installations, like the permanent exhibition of La Maison des Cinématographies de la Méditerranée (Château de la Buzine) in Marseille, France, in 2011. He also works as a new media technology consultant for some private & public entities. As an A/V live performer, he plays his cold electronic music from New York to Marseille, where he actually lives. Arduino framework is one of his first electronic hardware studies early 2005 and he designed the famous protodeck controller with some opensource framework too. As an art & technology teacher, also certified by Ableton in 2010, he teaches a lot of courses about the digital audio workstation named Ableton Live, about the real-time graphical programming framework Max6 and also about Processing and Arduino. As a minimalist digital artist, he works at the crossroads of sound, visual and data. He explores relationships between sounds and visuals through his immersive A/V installations, his live performances and his released music. His work, often described as “complex, intrigating and relevant”, tries to break classical codes to bring audience a new vision of our world through his pure digital and real-time generated stimuli. He's deeply involved in the open source community and loves to share and provide workshops and masterclasses online and on-site too. His personal website is http://julienbayle.net.
Read more about Julien Bayle

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Summary


This completes the first part of this book. I hope you have been able to absorb and enjoy these first (huge) steps. If not, you may want to take the time to review something you may not have clarity on; it's always worth it to better understand what you're doing.

We know a bit more about C and C++ programming, at least enough to lead us safely through the next two parts. We can now understand the basic tasks of Arduino, we can upload our firmware, and we can test them with the basic wiring.

Now, we'll move a step further into a territory where things are more practical, and less theoretical. Prepare yourself to explore new physical worlds, where you can make things talk, and communicate with each other, where your computer will be able to respond to how you feel and react, and without wires sometimes! Again, you may want to take a little time to review something you might still be a little hazy on; knowledge is power.

The future is now!

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C Programming for Arduino
Published in: May 2013Publisher: PacktISBN-13: 9781849517584

Author (1)

author image
Julien Bayle

Julien Bayle owns his Master Degree of biology & computer sciences in 2000. After several years in pure IT System Design, he founded Design the Media early 2010 in order to provide his own courses, training & tools for art fields. As a digital artist, he designed some huge new media art installations, like the permanent exhibition of La Maison des Cinématographies de la Méditerranée (Château de la Buzine) in Marseille, France, in 2011. He also works as a new media technology consultant for some private & public entities. As an A/V live performer, he plays his cold electronic music from New York to Marseille, where he actually lives. Arduino framework is one of his first electronic hardware studies early 2005 and he designed the famous protodeck controller with some opensource framework too. As an art & technology teacher, also certified by Ableton in 2010, he teaches a lot of courses about the digital audio workstation named Ableton Live, about the real-time graphical programming framework Max6 and also about Processing and Arduino. As a minimalist digital artist, he works at the crossroads of sound, visual and data. He explores relationships between sounds and visuals through his immersive A/V installations, his live performances and his released music. His work, often described as “complex, intrigating and relevant”, tries to break classical codes to bring audience a new vision of our world through his pure digital and real-time generated stimuli. He's deeply involved in the open source community and loves to share and provide workshops and masterclasses online and on-site too. His personal website is http://julienbayle.net.
Read more about Julien Bayle