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C Programming for Arduino

You're reading from  C Programming for Arduino

Product type Book
Published in May 2013
Publisher Packt
ISBN-13 9781849517584
Pages 512 pages
Edition 1st Edition
Languages
Author (1):
Julien Bayle Julien Bayle
Profile icon Julien Bayle

Table of Contents (21) Chapters

C Programming for Arduino
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
Let's Plug Things First Contact with C C Basics – Making You Stronger Improve Programming with Functions, Math, and Timing Sensing with Digital Inputs Sensing the World – Feeling with Analog Inputs Talking over Serial Designing Visual Output Feedback Making Things Move and Creating Sounds Some Advanced Techniques Networking Playing with Max 6 Framework Improving your C Programming and Creating Libraries Index

Summary


In this chapter, we learned how to extend the area of communication of our Arduino boards. We were used to making very local connections; we are now able to connect our board to the Internet and potentially communicate with the whole planet.

We described Wired Ethernet, Wi-Fi, Bluetooth connections, and how to use Twitters API.

We could have described the Xbee board, which uses radio frequencies, too, but I preferred to describe IP-related stuff because I consider them to be the safest way to transmit data. Of course, Xbees shield solution is a very nice one too and I used it myself in many projects.

In the next chapter, we are going to describe and dig into the Max 6 framework. This is a very powerful programming tool that can generate and parse data and we are going to explain how we can use it with Arduino.

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